GW2: Jan 2013 update – Flame and Frost (Prelude)

ArenaNet have released information on the January 2013 content patch for GW2: https://www.guildwars2.com/en/the-game/releases/january-2013

Flame and Frost: Prelude

January 28

The sky falls and the ground shakes in the lands of the north. Charr and norn refugees crawl from the wreckage of their homes in the Wayfarer Foothills and Diessa Plateau, struggling to find shelter in the south. The call goes out for volunteers to assist the victims in this time of need, when earth and sky seem to have become the enemy…

Flame and Frost: Prelude is the prologue to a multi-stage narrative that will bring big changes to Guild Wars 2 in the months to come.

New Features

Temple of the Silent Storm Week

From January 28—February 4 the regular eight-team/three-round paid tournaments will be replaced by two-team/single-round paid tournaments in the Temple of the Silent Storm map. After the week is over, we’ll add Temple of the Silent Storm to the regular rotation of both free and paid tournaments.

Improved Achievement System

We’re adding a new rotation of daily achievements to add variety and encourage you to explore the open world. You’ll get different achievements every day of the week and a new achievement tracker in the UI to make it easier to track your progress.

New Achievement Laurels

You’ll earn these brand-new laurels as a reward for daily and monthly achievements!

Redeem these laurels for rewards like the new Ascended gear and Infusions!

Guesting

With the new guesting system, you can play with friends on other worlds in the same region (North America, Europe) without changing your homeworld. Guesting is free, but going forward there will be a gem fee for transferring home worlds, so make sure you’re on the home world you want to permanently play on before 28 January!

New Utility Infusions and Ascended Amulets

We’re adding a wide range of new gear that can be purchased with the new laurels.

With 5 new Utility Infusions and 30 Ascended Amulets to choose from, there’s something for every style of player.

More Upgrades and Improvements

We’re making a ton of other improvements to the game this month, such as enhanced performance in WvW, tweaks to the dynamic level adjustment system, and UI improvements, which will be detailed in our release notes.

New Items in the Gem Store

It’s a new year, which means all-new items and a redesigned favorite in the Gem Store!

From Baby Quaggan Backpacks to Riding Brooms to the revamped Box o’ Fun, you’ll find it all in the Gem Store!

Guesting coming 28th Jan

The guesting feature has been announced to be released in the January content patch, due 28th Jan. Full post on the ArenaNet site at https://www.guildwars2.com/en/news/guesting-is-coming/.

With guesting, account transfers to other worlds will cost gems, so it’s important that if you have any friends that join the game you make sure that they’re aware of what server you’re on if they want to play WvW with you.

A summary of how guesting will work:

  • At the character select screen, choose World Selection
  • Select a world from the list, and choose “Guest”
  • That world is now eligible to play on for the next 24 hours
  • You can have up to 2 worlds that you are guesting on in any 24h period
  • You cannot play WvW for a world you are guesting on – you get put back on your own world if you select WvW
  • Guild influence/bonuses/upgrades are still tied to the world you’re currently playing on – i.e. if you’re guesting on a world that is not Jade Quarry, the influence is sent to the other world and you will not get the Jade Quarry guild benefits while you are over there. 🙁
  • You can only guest on worlds in the same region (i.e. US worlds when you “live” on Jade Quarry).
  • The cost in gems for transfer will depend on the population of the server. Given that Jade Quarry is one of the high-pop servers, it’ll be in the most expensive transfer category – making it more important for new friends to sign up to the right world at the start (if they want to be on the same world, that is 😉 ).
  • Even with paid transfers, you will not be able to transfer to a “full” world. Likewise, transfers will still be restricted to once per week.

Colin Johanson: GW2 in the Months Ahead

New ArenaNet news post: https://www.guildwars2.com/en/news/colin-johanson-on-guild-wars-2-in-the-months-ahead/.

Some additional clarifications:
https://forum-en.guildwars2.com/forum/game/gw2/Will-existing-achievements-get-converted/1213373
https://forum-en.guildwars2.com/forum/game/gw2/Will-existing-achievements-get-converted/1214070
https://forum-en.guildwars2.com/forum/game/gw2/Will-existing-achievements-get-converted/1214179
https://forum-en.guildwars2.com/forum/game/gw2/Will-existing-achievements-get-converted/1232053

Summary:

  • Achievements will start earning crowns, that can be used to buy gear/consumables/etc. (Initially daily/monthly only, expanding to all achievements). These crowns are account wide, and do not take inventory space (show up like karma/money on the inventory interface, but account-bound not character-bound)
  • Daily achievements will start having variation, and eventually become a “do 4 of 6”.
  • Adding guild quests
  • Expanding events throughout existing world areas
  • Improving the “looking for group” tool to make it easier to find other players to play with in the game.
  • The improvements and fixes to the Fractal dungeons, detailed in Isaiah Cartwright’s blog post here.
  • “Improving reward systems” so that players are encouraged to revisit past world areas
  • Paid server transfers/guesting
  • Culling improvements/reduction of culling in WvW
  • “A system of prestige and advancement specifically designed for WvW”
  • sPvP observer mode, ranking, ladder, custom/hosted matches

Note that this is the long-term plans for the first 1/2 of this year – not all of it is going to be released this month ;). Exact dates for any of it haven’t been specified…

Dynamic Crafting Guides

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Today on Reddit: python-scripted crafting guides for levelling Tailoring, Leatherworking, Armorcrafting, Weaponsmithing, and Huntsman. These update based on current trading post prices for materials (using gw2spidy as the cost information source):
http://www.reddit.com/r/Guildwars2/comments/155juq/dynamic_crafting_guide_for_armorcrafting/

Edit: I’ll have a look into whether I can add this as a calculation page to the guild site over the next few days, as it’d be a nice enhancement. If not, I’ll look at porting it over, because I think it’d be a useful set of scripts ;).

GW2 Wintersday 2012 Event Details updated

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There’s been more details released about the Wintersday event, so our event page here has been updated with the schedule of events (in Melbourne timezone).

The first five days are going to be a series of 24h visits to one of the Racial cities (visiting all 5 over the course of the 5 days), and while Tixx the Toymaker is in each city there will be special events available in that city.

After those 5 days are over, Tixx arrives in Lion’s Arch, and the Toypocalypse event (instance?) becomes available. All events from the 5 days of visiting are ALSO available for replay from then until the end of the Wintersday event.

Good news: there are NO one-time-only events. Even the 1-day visits are replayable later, so hopefully we won’t have people missing out this time. Low level characters will be automatically scaled to level 80 for the Wintersday events, so everyone can participate!

Snowball fights, a jumping puzzle, a musical event, special instances, Wintersday-specific items and crafting recipes will all be available.

For more details, visit the official ArenaNet page: https://www.guildwars2.com/en/the-game/releases/december-2012/.

Wintersday announced, and Guild Karma Buffs

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Hi everyone,

ArenaNet have announced the dates (but not times yet) for GW2 Wintersday festival, and an event page has been started here which will get updated as more information becomes available.

We’re intending to activate the Guild 24h Karma Buff this weekend so that people can again use it to boost the amount of karma they get from saved Jugs of Liquid Karma. We’ve got a couple of karma banners that can be used too (the banners, guild buff and the store’s karma booster all stack – having all three up means you get 7650 karma per jug instead of 4500!).

What I’d like to ask for feedback on is – what times are the best times for the guild karma buffs/banners to be available to people? The buff lasts for a 24hr period (and takes 48hr to replace), while the banners last 1h each (4hr to rebuild – but we can build multiples of these in advance).

Cheers,
Melana.

November Update Foreshadowed

The Lost Shores is due to be released November 15th (ArenaNet time, so likely to be November 16th our time).

Something stirs in the Sea of Sorrows…

Unravel a mystery of monstrous proportions in The Lost Shores, a massive one-time world event that will change Tyria forever!

GW2: Stage 4 of Halloween

Details for the final stage for Halloween have been released, and uploaded to our calendar here. This is a heads up – if you want to do the Mad King’s mini-dungeon that opened in Stage 3, you MUST do it before the start of Stage 4 – which pretty much means TONIGHT. The door is in Lion’s Arch where the Lion Statue used to be (Thorn blew the statue up). All characters level 2-80 can enter the dungeon, you’ll be scaled up to level 80 automatically, and it takes about 10-15 minutes (a little longer the first time while you work out what it happening).

To attend the party in Stage 4, log into game some time on Thursday and drop into Lion’s Arch. The party is non-stop, so whenever you get a chance drop in for a minute or two.

Mad King’s Arrival

On Monday, there was a one-off event in GW2 for Halloween…which turned out to be a 45 second cutscene *lol*.

For those that missed it, here’s the cutscene: