Living Story Season 2

The patch for the second living story season gets released next week (2nd June 2014). As part of the changes, ALL living story “episodes” will have some permanent content that essentially extends the personal story of all characters on your account.

You’ll need to log in once each cycle (so once every 2 weeks) to unlock the new story missions on your account. Then the unlocked episode will be permanently available to any character you ever create.

ArenaNet: Introducing the Story Journal.

LFG Tool: Will be released in stages

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New post on the Guild Wars 2 forums this weekend. The new LFG tool in GW2 due for release in this week’s update won’t be released in it’s entirety up-front. They’re going to release it in stages with some accounts getting it and some not while they make sure it’s stable (sort of like the Trading Post was re-released at the beginning of the game when it originally couldn’t handle the load).

Here’s the details from the forums: https://forum-en.guildwars2.com/forum/info/news/Mike-Zadorojny-on-Beta-Rollout-of-Looking-for-Group-Tool

Hey everyone,

With Tuesday’s release we are gearing up to launch the new Looking For Group tool for Guild Wars 2. As the system comes online, our primary focus is with the quality and the stability. To ensure a solid rollout, we’ll turn on the LFG tool in beta form to a subset of players. As the week goes on, we’ll periodically unlock the system to additional groups of players.

In Tuesday’s release notes, you’ll see the complete list of what the feature will do once we’ve fully unlocked the system. However, during the beta rollout not everyone will be able to use the LFG tool and the World vs. World subcategories will be disabled.

The Looking for Group feature has been highly requested and we’re excited to be this close to its final release, but quality is paramount. Therefore, we ask for your patience and understanding while we work through this phased beta rollout and with any problems we encounter.

Thanks,
Mike Zadorojny
& the Looking For Group team

Karma changes incoming

With today’s patch, ArenaNet made the following changes to karma consumables:

  • Karma consumables will no longer be affected by boosts (icecream, karma store boost, guild bonuses, ascended utility boosts).
  • Karma consumables will be increased by 50% above what they used to be worth.

This however meant that people who had been saving up their karma jugs to drink with boosts suddenly lost a ton of value (since they went from having a potential 95-107% boost down to a flat 50%).

ArenaNet have temporarily reverted this change because they had intended to notify players before implementing it, and had forgotten to.

You have until the content patch on the 3rd September to drink karma consumables with boosts, before the above changes will take effect. We do have a guild-karma-boost day planned for Sun 25th Aug, so do try to make that if you want to drink karma with boosts active. If you cannot make that, please let us know what times are possible for you (comment below, or talk with Melana/Lhi in-game is fine), so that we can plan an additional karma day to give everyone the chance to take advantage of it before it’s gone!

Ref: https://forum-en.guildwars2.com/forum/info/news/Karma-Changes-Temporary-Rollback/

GW2: Jan 2013 Content Update: Flame and Frost Prelude

The new GW2 content patch has landed. Update notes are available at: https://forum-en.guildwars2.com/forum/info/news/Game-Update-Notes-January-28-2013/. To quote Martin Kerstein…”So this is how 20 pages of update notes look on the forums”.

Discussion of dungeon changes: https://guildwars2.com/en/news/robert-hrouda-on-upcoming-changes-to-dungeon-mechanics/.

Discussion of achievement changes: https://guildwars2.com/en/news/new-rewards-and-the-achievements-system/
Note: The January monthly will not award laurels – this was so that people that had already completed the Jan monthly wouldn’t be disadvantaged or need to have a special tool created to add the laurels to people that had already completed it.

WvW Rankings are going to be reset: https://forum-en.guildwars2.com/forum/pvp/wuvwuv/Coming-Soon-WvW-Rating-Reset/first#post1313585

I was going to do a summary, but the page spontaneously reloaded and I lost it (and it hadn’t autosaved this time, not sure why). Go read – guesting, fractals, the whole of Orr, dungeons, bug fixes, class fixes, achievements – particularly daily/monthly ones, the effects on some legendaries, heart quest rewards, etc, have all been updated/revised. There’s new Karma rewards available in Orr (particularly at the Temples) and new daily/monthly achievement tokens called “laurels” and a vendor to buy stuff using them. Please note that the January monthly will NOT award laurels (so that people who had already earned it were not disadvantaged).

The Flame and Frost NPCs are due to start spawning about 7am Melbourne time on the 30th (midday ArenaNet time on 28th).

I’ll leave you with a link to the new appearance/animation thread for the modified legendaries: http://www.reddit.com/r/Guildwars2/comments/17ga5c/legendary_visual_effect_changes/

(more…)

Update Notes – Nov 1st 2012

Update notes from the GW2 forums. Note that if you missed the final event, you still have until 15th November to be able to get the Witches Hat (account-bound town clothes hat) by talking to a fake Mad King Thorn actor in Lion’s Arch. You can thank Hurricane Sandy for that – this NPC hanging around is their answer to the people who were unable to log in due to power outages caused by the storm, and is not something that will appear after every major festival ;).

Holiday

Halloween has come and gone. You put Mad King Thorn back in his place with as much skill and enthusiasm as we’d hoped. We on the Halloween Team would like to thank you for participating with such gusto. It did our hearts good to know so many of you were enjoying the pumpkins of our labors (so to speak). Thank you!

Unfortunately, Hurricane Sandy has made these past few days very hard for some of our players on the east coast of the United States. We would like to extend our condolences to all those affected by the storm. We recognize that because of power failures and the general situation, many players have been unable to meet Mad King Thorn in Lion’s Arch. One of the fake Mad King Thorn actors has decided to stick around until 11/15 to ensure that those who couldn’t play due to the storms still receive the “Attend the Party” achievement. If you missed the final event, you will be able to speak to him at the Grand Piazza in Lion’s Arch and receive both your achievement and a Halloween hat.

  • The Mad King is gone, and he has taken his chest with him. The Mad King Chest can no longer be created.

Paid SPvP Tournaments
In addition to free sPvP tournaments, you can now play in paid sPvP tournaments! You can join them by going to the Heart of the Mists (using the crossed-swords icon in your quick-launch icons) and speak to the Tournament Master. You will need Tournament Tickets to play, which you can get through reward chests or the Gem Store! To see more info on the rewards for paid tournaments, look here.

WvW

  • Closed a number of exploits that inappropriately allowed access to keeps.
  • Orbs of power have been removed from WvW to address hacking and balance issues. They tended to strengthen teams already in the lead and were irresistible targets for hackers and cheaters, both of which could have an unfortunately large impact on any given WvW game. Orbs or some similar mechanic may return in the future, but only if we’re confident that they won’t create similar issues.

Personal Story

  • “The Battle of Fort Trinity”—Fixed a bug that could prevent progress on the “Defend the gate” objective.

Dungeons
Sorrow’s Embrace

  • Fergg’s Chain: The Grenadiers found a way back into the ranks. We have now adjusted their numbers to match. Waves have been adjusted to have a more reasonable spawn time.

Caudecus’s Manor

  • Story Chain: Fixed an issue that could prevent Separatist guards from spawning properly.

Reminder
On October 22nd, we added new minidungeons, jumping puzzles, and events to several areas.

  • Mount Maelstrom—A jumping puzzle has been added.
  • Fireheart Rise—A minidungeon has been added.
  • Dredgehaunt Cliffs—A minidungeon has been added.
  • Various Maps—Modus Sceleris events now appear in several maps.
  • There is a skritt burglar on the loose in Tyria! Adventurers that encounter this thieving rodent are encouraged to confiscate whatever loot they can shake out of her.

Halloween Store Items

From here:

With the Halloween event concluding and Halloween in-game content going away, we wanted to let you know that some of these items will still be available in the Gem Store after the Halloween event is over. The following items will remain to give you a little longer to get your hands on them:

  • All Halloween items will remain in the Gem Store until November 7.
  • Personalized Trick or Treat Bags will remain in the Gem Store until November 15.
  • The chance to get rare Halloween-related skins from the Black Lion Chest will remain until November 15.

Update Notes – October 24, 2012

Today’s update notes: https://forum-en.guildwars2.com/forum/info/news/Update-Notes-October-24-2012/

GENERAL UPDATES

  • Added Mad King Chests to the Mystic Forge. These chests always have Halloween items such as candy corn, Halloween crafting materials, and Halloween tonics. There’s a rare chance they may also have Halloween skins for weapons and shoulders.
  • Added a Mystic Forge recipe to create Mad King Chests: 1 Piece of Candy Corn, 6 Mystery Tonics, 1 Boost (of any kind), and another Boost (of any kind).
  • Tactician Footi will now properly build her cannon after being resurrected in Cursed Shore.
  • Removed all hidden trick-or-treat bag nodes from Lion’s Arch.
  • Halloween-themed PVP items now salvage into the correct materials.

 

Mad King Update – Oct 22

Here’s the Patch Notes for the Mad King content update: https://forum-en.guildwars2.com/forum/info/news/Update-Notes-October-22-2012

HOLIDAY

Happy Halloween! Let the trick-or-treating begin. The “Mad Kings” have dusted off their costumes and are taking to the stage, telling their jokes to make the children laugh. It’s a lighthearted holiday, and only children truly believe that the spirit of Mad King Thorn once appeared in Tyria. No one has actually reported seeing him in over two centuries. These days, he’s nothing more than a tale told to make children squeal and behave.

But, paranormal activity in Tyria is on the rise, and Durmand Priory scholars have taken notice. They’re not sure what’s going on, but they aim to find out! Something’s not right.

From October 22 through November 1, Tyria is under the shadow of the Mad King. The weeklong event will unfold in four acts, each introducing new content to explore and experience, including decorations for Tyria and the Mists, minigames, Halloween-specific dynamic events, holiday crafting recipes, and mind-blowing jumping puzzles.

Join us on October 28 (midday, Pacific Time) [which is 6am Monday 29th Melbourne time], when we’ll celebrate the holiday pinnacle with a bang!

This is the premiere holiday release for _Guild Wars 2_, and we’re blasting out of the gate! Visit Lion’s Arch to begin digging into the Halloween content.

COMMERCE

Black Lion Chest Changes

  • Halloween items have been added to Black Lion Chests for a limited time only!
    • There is now a chance to get new Halloween-themed weapon skins by opening Black Lion Chests. All weapon skins are tradable.
      • Chain Sword Skin
      • Ghastly Grinning Shield Skin
      • Greatsaw Greatsword Skin
      • Grinning Gourd Rifle Skin
      • Scythe Staff Skin
      • Severed Dagger Skin
    • There is now a chance to get new Halloween-themed shoulder armor skins by opening Black Lion Chests. All shoulder armor skins are tradable.
      • Deathly Shoulderpads Skin
      • Deathly Avian Shoulderpads Skin
      • Deathly Bull Shoulderpads Skin
    • All Black Lion Chests have a chance to give these items, but only until the end of the Halloween events.
    • Get Black Lion Keys from the Consumable section of the Gem Store to open your Black Lion Chests.

New Items in the Gem Store

  • Halloween costumes are now available in the Gem Store! These costumes are on sale until November 6th.
    • The Witch’s Outfit can now be purchased in the Style section of the Gem Store for 700 gems. This set of town clothes comes with 4 Costume Brawl skills and 1 companion skill.
    • The Mad King’s Outfit can now be purchased in the Style section of the Gem Store for 700 gems. This set of town clothes comes with 4 Costume Brawl skills and 1 companion skill.
  • Spooky Tonics are now available in the Gem Store! Ghost, skeleton, and zombie tonics are all on sale until November 6th.
    • Each tonic turns you into a spooky creature for 1 hour.
    • While active, tonics give you access to Costume Brawl skills.
    • Tonics can be found in the Consumable section of the Gem Store for 35 gems apiece or 125 gems for a pack of 5.
  • A set of 3 spooky minis is now available in the Gem Store! This item is on sale until November 6th.
    • This set includes a ghost, skeleton, and spider miniature for 500 gems in the Minis section of the Gem Store.
    • These collector minis are account bound and cannot be traded.
  • The Devil Horns town clothes hat is now available for free in the Gem Store. This item is available until November 6th.
  • The Phantom’s Hood town clothes hat is now available for 200 gems in the Gem Store. This item is on sale until November 6th.
  • Personalized Trick-or-Treat Bags are now available in the Gem Store. These items are on sale until November 14th.
    • Each bag contains food items, recipes, tonics, crafting materials, or pieces of candy corn.
    • Personalized Trick-or-Treat Bags can be found in the Consumable section of the Gem Store for 100 gems apiece, 375 gems for a pack of 5, or 2,000 gems for a pack of 35.
  • Halloween PvP Finishers are now available in the Gem Store! These items are on sale until November 6th.
    • Replace your PvP finishing move with a scarecrow or special Mad King finisher for 1 hour.
    • These PvP Finishers can be found in the Consumable section of the Gem Store for 75 gems apiece or 275 gems for a pack of 3.
  • New town clothes hats are now available in the Gem Store!
    • Aviator Caps and Bunny Ears are both now available in the Style section of the Gem Store for 200 gems apiece.

COSTUME BRAWL

  • Costume Brawl is a spontaneous battle for points that can occur anywhere in the world by using town clothes, toys, and transformation tonics.
  • Equip town clothes, toys, or consume transformation tonics to gain access to Costume Brawl skills. Costume Brawl skills are labeled as such in their descriptions.
  • Using Costume Brawl skills puts you into Costume Brawl mode and makes you a valid target for other brawlers.
  • Use your Costume Brawl skills to hit other players in Costume Brawl mode to gain points and avoid being disabled by taking too many hits yourself.
  • Gaining points in Costume Brawl is fun and can earn you achievements.
  • To exit Costume Brawl, use the Time Out skill.
  • Entering combat will automatically remove you from Costume Brawl.

ACHIEVEMENTS

In response to several letters from the Tyrian Explorers Society, we have made the following changes to recognized achievements:

  • Added karma rewards to daily and monthly achievements.
  • Added 19 new exploration achievements to the “Explorer” achievement list, including “Dive Master,” which tracks unique diving goggle uses.
  • Added a new “Jumping Puzzles” achievement category.
    • Moved all existing jumping puzzle achievements from the “Explorer” category to the “Jumping Puzzles” category.
    • Added 4 additional jumping puzzle achievements.
  • Added a new “Bosses” achievement category.
    • The “Crash Landing” achievement has been moved from the “Explorer” category to the “Bosses” category.
    • Added 7 new boss achievements.

MYSTIC FORGE

“The Mighty Zommoros has been caught failing to notice the generosity of those who grant him gifts. The Mighty Zommoros will now appropriately reward baubles to those who bring him offerings.”—The Mighty Zommoros

  • The Mystic Forge ingot-conversion recipes for bronze, copper, gold, and darksteel have been fixed to reward correct materials.
  • The Mystic Forge recipe for the Abyssal Scepter has been fixed to correctly award the Abyssal Scepter.
  • The Mystic Forge recipe for the Lidless Eye now requires 10 giant eyes.
  • The Mystic Forge recipe for Titans’ Vengance has been fixed to correctly award Titans’ Vengance.
  • The Mystic Forge recipe for the Wall of the Mists now requires 250 orichalcum shield bosses instead of powerful blood and 30 giant eyes instead of 1.
  • Zommoros has been reminded to give out baubles for less desirable (low-level) rare weapons.
  • Fixed a bug in the Mystic Forge conversion recipies for rare Glacial Ingredients that cause them to reward Charged Ingredients instead.

EVENTS

There is a skritt burglar on the loose in Tyria! Adventurers that encounter this thieving rodent are encouraged to confiscate whatever loot they can shake out of her.

  • Added over 30 events across the game.
  • Fixed a stuck event chain in Straits of Devastation.
  • Fixed a blocking bug in the event “Defend the Leaders of Caer Evermore from the Risen” in Timberline Falls.
  • Fixed a potential blocking bug caused by the event “Destroy the Risen broodmother to free Rakkan” in Cursed Shore.
  • Fixed a potential blocking bug in the event “Rescue Scholar Alil Rodez” in Lornar’s Pass.
  • Fixed a bug preventing Siege Master Marith from collecting catapult parts in Kessex hills.
  • Fixed a bug preventing Tactician Footi from setting up her cannon in Cursed Shore.
  • Fixed a bug preventing skritt from being driven out of Nentor’s Mine in Lornar’s Pass.
  • Lengthened the time between events when attempting to hold Arah and made repeated attempts at holding Arah more difficult.
  • Lengthened the time between events when attempting to hold the Temple of Grenth.
  • Lengthened the time between events when attempting to hold the Temple of Melandru and made repeated attempts at holding the Temple of Melandru more difficult.

WvW

  • Fixed an exploit that allowed players to occasionally teleport through walls.
  • Reduced the range at which players could interact with completed arrow carts.
  • The blue team’s start point on the green Borderlands has been changed to no longer remove allies from the area.
  • The Charr Land Mine is no longer usable in WvW areas.

PvP

  • Fixed bugs that allowed teleporting before a match starts.
  • Fixed bugs for getting into team bases in Legacy of the Foefire and Battle of Kyhlo.
  • Svanir has been updated to have slightly more health in Forest of Niflhel.
  • Paid tournaments will be available soon. To ensure the best experience possible, free tournaments will be used to make sure everything is working smoothly before bringing paid tournaments online. Thank you all for your patience.

GENERAL UPDATES

The Durmand Priory is currently investigating an ancient dwarven door recently unearthed in Dredgehaunt Cliffs. Meanwhile, strange reports of a caravan of shark tanks crossing the fields of Fireheart Rise are presumed to be a hoax.

  • Jumping puzzles and open-world mini dungeons have updated reward tables.
  • Added 3 new jumping puzzles.
  • Added more diving goggles throughout Tyria.
  • Citadel of Flame medium armor coats now include the warning text “This coat hides shoulder armor.”
  • Butter and chocolate no longer drop from loot bags of level 50 and above.
  • Butter and chocolate no longer drop from Supply Bags dropped by centaurs, Stolen Supplies dropped by ettins, Ritual Bags dropped by Flame Legion, or Materials Bags dropped by Inquest.
  • Increased the chance to get vanilla beans from herb nodes in the Tarnished Coast and Steamspur Mountains.
  • Increased the respawn timers for omnomberries, black crocus, ghost pepper, lotus, and Orrian truffles to 5 hours.
  • Reduced amount of cinnamon dropped from nodes from 3,5 to 1,2. Cinnamon now only comes from green wood nodes.
  • Reduced amount of walnuts dropped from nodes from 3,5 to 1,2. Walnuts now only come from soft wood nodes.
  • Removed parsley and thyme from herb nodes in the Tarnished Coast and Steamspur Mountains.
  • Rune of the Noble (Superior): Updated drakehounds summoned by these runes to die after 60 seconds.
  • Rune of the Pack (Major and Superior): This upgrade’s on-hit effect now works properly.

STORY

  • The story step “Estate of Decay” has been updated to make door interaction more consistent.
  • The story step “Mightier than the Sword” has been fixed so that using the mesmer elite skill Moa Morph on Steag will not prevent progress.
  • The story step “The Battle of Fort Trinity” has been fixed to avoid a problem that could prevent progress in co-op mode. A problem that could prevent progress while defending the gate has been also been fixed.
  • The story step “The Blossom of Youth” has been fixed to avoid a problem where bypassing a section could prevent progress.
  • The story step “The Hatchery” has been fixed to avoid a problem that could prevent progress.
  • The story step “Trading Trickery” has been fixed to avoid a problem that could prevent progress.

DUNGEONS

Dungeons now award karma on completion. The first-time karma reward for completing the story of a dungeon is larger than subsequent story runs. The first time per day a player completes an explorable path for a dungeon, the karma reward equals (Player Level) * 23.5. For the rest of the day, subsequent runs of the same path will reward karma equal to (Player Level) * 9.5.

  • Ascalonian Catacombs
    • Fixed an area where players could get outside the map in the Flooded Temple.
  • Caudecus’s Manor
    • Gunpowder Morgan’s maximum range and damage have been updated.
  • Sorrow’s Embrace
    • Inquest Grenadiers have been reassigned to a new task; some new enemies await on the long road.
    • Kreutzerova will no longer prioritize a player at the dungeon entrance when first encountered.
    • Nokk’s Gravity Distortion now properly displays the time you are distorted.
    • Shukov’s golems now properly display during his event.
    • Shukov’s mark II golem has had its electric field updated to be a bit more dangerous now.
    • The lava in some areas is now behaving as lava should.
  • Twilight Arbor
    • The maximum range of Nightmare Vines has been increased.

PROFESSION

  • Reduced fear’s maximum stacks to 5 to prevent excessively long periods of time where players don’t have control of their character.
  • Updated the stability boon to stack duration up to 3 times.
  • Elementalist
    • Air Pocket: This skill no longer allows players to shadowstep out of water.
    • Cone of Cold: The healing gained from the this skill’s heal attribute has been increased from 480 to 780 at max level.
    • Earthquake: The responsiveness of skills used after this skill has been improved.
    • Fire Grab: This skill has had its attack angle increased.
    • Glyph of Renewal: This skill no longer resurrects dead allies; it only revives downed ones.
    • Lightning Touch: This skill has had its attack angle increased.
    • Magnetic Grasp: The responsiveness of skills used after this skill has been improved.
    • Ring of Earth: This skill now applies cripple.
    • Signets: All signets have been updated to function properly with the Earth Magic traits Written in Stone and Signet Mastery.
    • Downed State Updates
      • Discharge Lightning: This skill can now stack vulnerability up to 2 times.
      • Grasping Earth: This skill has been moved to skill 3 and given a 10 second recharge. Damage has been increased by 50%, and it bleeds enemies on every pulse. This skill can now be interrupted by other skills.
      • Vapor Form: This skill has been moved to skill 2, is instantly available upon being downed, and has a 20-second recharge.
  • Guardian
    • Leap of Faith: This skill’s functionality has been improved to make it more reliable.
    • Line of Warding: This skill is no longer able to move friendly NPCs around.
    • Protector’s Strike: This skill has had an exploit removed that caused it to block longer than intended.
    • Renewed Focus: This skill may now be used on the move.
    • “Save Yourselves!”: This skill has now been split between PvP and PvE. In PvE, players will notice no difference. In PvP, this skill’s boon duration has been changed to 5 seconds.
    • Shield of Absorption: This skill no longer blocks some friendly NPC missiles.
    • Symbol of Wrath: This skill’s attack has been improved by 10%.
    • Virtue of Courage: This skill has been updated to not apply aegis each time the user bobs in and out of water.
  • Thief
    • Assassin’s Signet: This skill has been updated to grant 15% damage for 5 attacks rather than 50% damage for one attack.
    • Basilisk Venom: This skill’s buff now applies for the appropriate duration of 30 seconds.
    • Disabling Shot: This skill can now be fired continuously at targets behind the player without the ability jumping them back toward the target. This skill now also has a cost when firing at targets behind the player.
    • Flanking Strike: This skill’s first attack is now unblockable.
    • Ink Shot: This skill no longer allows players to shadowstep out of water.
    • Nine-Tailed Strike: This skill has been fixed to properly provide the intended amount of initiative.
    • Shadow Refuge: This skill’s stealth removal tripwire has been updated to properly match the skill’s effects.
    • Whirling Axe: This skill has had evasion removed from the ability and has a missile-reflection effect applied to the whirl effect.
  • Mesmer
    • Arcane Thievery: This skill now appropriately removes the aegis boon rather than being blocked by it.
    • Confusing Images: This skill has been updated to fire at its correct distance.
    • Cry of Frustration: This skill’s tooltip now accurately shows that confusion it applies lasts for 3 seconds.
    • Mirror of Anguish: This trait no longer functions on necromancers when they have Reaper’s Protection active.
    • Phantasmal Warlock: This illusion’s recharge between attacks is now slightly longer.
    • Phase Retreat: This skill should no longer teleport players into geometry or other places they shouldn’t be getting into.
    • Scepter Skills: Projectile skills for the scepter have had their velocity increased by 33%.
  • Engineer
    • Elixir B: This skill’s toolbelt skill now accurately reflects only one boon being applied to allied targets.
    • Mine Field: This skill’s recharge has been reduced to 20 seconds.
    • Throw Mine: This skill is now unblockable when it detonates.
  • Warrior
    • Battle Standard: This skill no longer goes on full recharge if it’s interrupted while being activated.
    • Brutal Shot: This skill can now stack vulnerability up to 2 times.
    • Forceful Shot: This skill’s damage has been increased by about 70%, and its activation time has been increased.
    • Stomp: The responsiveness of skills used after this skill has been improved.
    • Tremor: This skill can now be activated while moving.
  • Necromancer
    • Corrupt Boon: This skill now properly removes aegis rather than being blocked by it.
    • Fetid Ground: This downed skill now has a Dark combo field. Its visual effects have been updated to show its actual radius.
    • Life Leech: This downed skill’s damage has been increased by 25%.
    • Spectral Walk: Removing this skill from a skill slot while it’s active will now remove all benefits gained from activating the ability.
    • Spinal Shivers: This skill now properly removes aegis rather than being blocked by it.

Mac Beta Client

  • Fixed a bug that prevented players using Apple keyboard varieties other than US English from binding the key to the left of the “1” key in the Control Options panel.

And the additional bugfix:

UPDATED GENERAL

  • Devil Horns can no longer be put into the Mystic Forge and are now available again for free via the Gem Store
  • Fixed a crash when resurrecting a Mesmer clone created with the Deception skill
  • Fixed an issue when Halloween creatures could infinitely spawn from Haunted Doors
  • Fixed an issue when the ghost wasn’t visible during the first stage of Scavenger Hunt in Lion’s Arch
  • Fixed a WvW crash

And another new update today:

UPDATED GENERAL

  • Fixed a bug that caused frequent PvP crashes. This was the final known bug preventing the activation of paid tournaments. We will again take a night to make sure these are stable to ensure that the player experience when spending gems on tournaments is as good as it can be. Barring unforeseen issues, we will enable paid tournaments tomorrow morning when we are in the office to support their launch
  • Fixed various crashes
  • Fixed counts for Halloween achievements
  • Added an instance entry that will let all players who reach Fort Trinity to go into Trahearne’s office
  • Several parts of the scavenger hunt will no longer break if too many players are interacting with them
  • Fixed an issue causing players with linked mobile authenticators to be regularly disconnected from the game
  • Fixed an issue in two of the Arah chains where a door would remain closed

Game Status Update – Sep 14th

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New Game Status Update from ArenaNet:

04:05, 14 September 2012 (UTC)

Account Security
Hackers have lists of email addresses and passwords stolen from other games and web sites, and collected through spyware, and are systematically testing Guild Wars 2 looking for matching accounts. To protect yourself, use a strong, unique password for Guild Wars 2 that you’ve never used anywhere else! If your current password isn’t unique to Guild Wars 2, change it today! Do not under any circumstances use the same password for Guild Wars 2 as you do for your email account.
We now have a database of passwords used in hack attempts, and we don’t allow users to choose those passwords. We require each new password to be a unique password that has never before been used or tested. New users are thus protected from accidentally using a password that hackers already know, and we strongly encourage existing users to change their passwords to ensure that they too are protected.
See this article for more tips on choosing good passwords and keeping your account secure.
Customer Support
Our customer support team is prioritizing hacked accounts and other blocking login issues over other types of support requests.
To reset a password or disable email authentication on your account, follow these instructions. Be sure to read all security guidelines before performing either of these steps.
We’re temporarily disabling account name changes for accounts with validated email addresses. Thus, users with validated email addresses whose accounts are hacked will in most cases be able to recover their own accounts using the reset password functionality linked above.
Game Updates
Check the forum links below for details on recent game updates.
The September 14 update will be deployed tonight at midnight Seattle time.
Gem Store Update
We updated the gem store to enable players to delete their credit card on file, as well as to add additional security measures to prevent unwanted use of credit cards.
Reporting exploits
If you discover an emergency game-breaking or economy-breaking bug, do not exploit it, but please notify us immediately at this email address: exploits (at) arena (dot) net. You may also use this email address to report suspected security vulnerabilities. Thank you to everyone who has sent reports. However, note that we cannot respond individually to emails to this address.
Worlds & Overflow
We’re increasing world capacity as necessary to handle all the new players coming into the game.
During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it’s common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend’s portrait in the party list and click “join”. We expect the use of overflow servers to naturally subside as players spread out more through the world.

Game Status Update – Sep 10th

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Catching up on the latest game status update from ArenaNet:

07:28, 10 September 2012 (UTC)

Account Security
Hackers have lists of email addresses and passwords stolen from other games and web sites, and collected through spyware, and are systematically testing Guild Wars 2 looking for matching accounts. To protect yourself, use a strong, unique password for Guild Wars 2 that you’ve never used anywhere else! If your current password isn’t unique to Guild Wars 2, change it today! Do not under any circumstances use the same password for Guild Wars 2 as you do for your email account.
We’ve observed hack attempts against hundreds of thousands of accounts that don’t even exist. To protect those people in case they purchase Guild Wars 2 and create an account, we will now disallow customers from picking passwords that we’ve previously seen used in a hack attempt.
See this article for more tips on choosing good passwords and keeping your account secure.
Customer Support
Our customer support team is prioritizing hacked accounts and other blocking login issues over other types of support requests. We’re currently responding to prioritized support tickets within 48 hours, and will soon be responding within 24 hours.
To reset a password or disable email authentication on your account, follow these instructions. Be sure to read all security guidelines before performing either of these steps.
Game Updates
Check the forum links below for details on recent game updates.
There is no game update scheduled for September 10.
Reporting exploits
If you discover an emergency game-breaking or economy-breaking bug, do not exploit it, but please notify us immediately at this email address: exploits (at) arena (dot) net. You may also use this email address to report suspected security vulnerabilities. Thank you to everyone who has sent reports. However, note that we cannot respond individually to emails to this address.
Worlds & Overflow
We’re increasing world capacity as necessary to handle all the new players coming into the game.
During this initial surge of high concurrency, and especially while most characters are low-level and thus playing in the same starting areas, it’s common for players to be directed to overflow servers. To play with a friend on a different overflow server, form a party together, then right-click on the friend’s portrait in the party list and click “join”. We expect the use of overflow servers to naturally subside as players spread out more through the world.